![]() ![]() That has been my experience playing in a BB against a Destroyer. Furthermore, if you manage to have a DD in your sights, have the AP broadside that you have loaded for everything else (and probably weighing more than the ship you fired it at XD) over-penetrate and do minimal damage, allowing him 30 seconds to HE spam/burn you to death while remaining enticingly out of your secondary weapon's range. ![]() By the time you see the torpedoes, it is already too late for your big, fat battleship arse to turn. ![]() Furthermore, let him fire it multiple times in a spread. Then, give a LT on the enemy team the ability to fire the equivalent of a JPE100 gun (albeit with a terrible shell velocity) while remaining unspotted by you. Let's pretend you are driving a Maus on a completely flat map that is only swampy terrain. Destroyers: The bane of battleship's existence. Is the best place to get citadel hits still by aiming at the waterline?Ģ. Most of the other shots straddle the target, making each shot count because guess what, you have a 30s reload on your hands. Even with the Wyoming a well-aimed salvo is lucky to hit more than 4 times at long (10-14km) ranges. Citadel hits: Despite the finicky nature of long-ranged combat, I am having trouble doing more than average damage on my shots because I can't consistently aim for citadels. More specifically, I am struggling with.ġ. I currently have the Wyoming and I am finding it a good ship but severely limited by my skills and perhaps the game mechanics as well (more on that later). It has taken less than one hundred in WoWS to get that same feeling. It took me several thousand battles in WoT to figure out that I sucked. Hello fellow Captains! (although at this point I don't consider myself a Captain. ![]()
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